Motion Graphics  /  Title Sequence
String Theory
Role: Concept, animator, compositor, and editor.

For this project I taught myself how to navigate through SideFX's notoriously intimidating 3D program, Houdini, to create procedural animation for this title sequence.  I've only dipped my toes in this vast ocean of a program but it's pretty clear how it's the ultimate problem-solving toolbox despite it's steep learning curve.

I love It's node based approach which enables rapid prototyping of complex environments.

Since procedural animation in conjunction with machine learning and AI is where we are headed, I believe continuing to learn this program is extremely important to stay ahead of the curve.

You may also like

Back to Top