UI  /  Prototyping
Lil-Knight​​​​​​​
Lil-Knight is a fully interactive demo I created to explore and push the boundaries of what the Principle App for Mac can do in terms of prototyping. With the use of components, drivers, and animation, I created a cute, customizable knight character that brandishes different equipment and can also shoot a bow and arrow.

If you are on a Mac computer you can download and try the demo right now.
The complexity of Lil-Knight is hidden beneath the layers and layers of components within components that is triggered by numerous events.

Takeaway
I do not know how to code a video game, but with the Principle prototyping tool, I was able to create whole experience filled with smooth character animations, micro-interactions, and UI elements that triggered specific events in an extremely short amount of time.

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